Arms Animation Frames :
- » Idle,1,60
- » Aim,61,71
- » Fire1shot,72,100
- » Granade,101,129
- » Crouch_Aim,130,163
- » Run,164,182
- » Aim,183,194
- » Crouch2,195,228
- » Run2,229,247
- » Melee,248,275
- » Melee_aim,276,303
- » Reload,304,354
- » SniperToSMG,355,385
- » SMGToSniper,386,414
- » SMG_idle ,415,474
- » SMG_aim_IronSight,475,485
- » SMG_fireburst ,486,514
- » SMG_fire1shot,515,524
- » SMG_grenade,525,553
- » SMG_crouch_Aim,554,585
- » SMG_run,586,604
- » SMG_aim,605,616
- » SMG_crouch,617,650
- » SMG_run2,651,669
- » SMG_melee,670, 699
- » SMG_melee_aim,700,727
- » SMG_reload,728,778
- » SMG_fists,779,810
- » SMG_grenade2,812,870
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Arms and Weapon Animation Frames :
- » Idle,1,60
- » Aim,61,71
- » Fire1shot,72,100
- » Granade,101,129
- » Crouch_Aim,130,163
- » Run,164,182
- » Aim,183,194
- » Crouch2,195,228
- » Run2,229,247
- » Melee,248,275
- » Melee_aim,276,303
- » Reload,304,354
- » SniperToSMG,355,385
- » SMGToSniper,386,414
- » SMG_idle ,415,474
- » SMG_aim_IronSight,475,485
- » SMG_fireburst ,486,514
- » SMG_fire1shot,515,524
- » SMG_grenade,525,553
- » SMG_crouch_Aim,554,585
- » SMG_run,586,604
- » SMG_aim,605,616
- » SMG_crouch,617,650
- » SMG_run2,651,669
- » SMG_melee,670, 699
- » SMG_melee_aim,700,727
- » SMG_reload,728,778
- » SMG_fists,779,811
- » SMG_grenade2,812,870
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