Dungeon models
Dungeon models
Dungeon models
Dungeon models
Dungeon models
Dungeon models
Dungeon models
Dungeon models
Dungeon models
Dungeon models
Dungeon models
Dungeon models

Dungeon models

Product By: 3DModels- Textures
Product Code: DungeonModels

Support Email:
support@3DModels-Textures.com
Price:
19.99€ 10.00€
 
File Formats
LWO (Ligthwave), X (DirectX), DTS (Torque), MAX (Autodesk)OBJ (Wavefront)

The Dungeon Pack allow you to create simple or complex dungeons.

Dungeon model pack by Frogames

You will find all what you need in the pack to populate your levels : corridors, crossings, rooms, torchs, archs, plateforms, walls ...

With the Dungeon Pack, you can build your levels in your favorite .MAP editor (using Quake .MAP files). The Dungeon Pack is a Torque Game Engine friendly product, so you can also build your levels in the World Editor of the TGE (using .DIF files). Corridors, crossings and rooms also comes in a second version, without cell, for top view games a la Never Winter Nights or Dungeon Siege.

The Dungeon Pack allow you to create the outdoors aeras around your dungeons : trees, roots, rocks, plants .. and also a skybox, a water and 3 ground textures. The Dungeon Pack contains a demo mission which use all the elements includes in the content pack. You will find a simple dungeon, a complex dungeon, and an outdoor environment exemple in the mission.

What's in the Dungeon Pack? :
- 20 static and animated shapes
- 27 Interiors - 45 textures
- 1 foliage texture
- 4 particles effects
- 4 grounds textures
- 1 skybox with clouds
- 1 lava and 1 water texture
- 1 demo mission

Sources

Each model comes with source files :
- .x, .lwo, .obj + quake .map file, quark .qkm file
- for indoor elements (corridors, crossings, rooms ...) + 3DS Max7 .max file, .3ds file for outdoor elements
Textures templates
Each shape comes with a template texture. Precompiled TGE files - .dts files for shapes - .dif files for Interiors TGE Scripts The Dungeon Pack also contains exemple scripts for particles and lights.
System Requirements
-Valid .MAP editor to use and open source map files.
-Valid .JPEG & .PNG editor to use and open source art files.
-Valid 3D Modeller application capable of importing source files.
​- A licencend or demo version of the Torque Game Engine to use precompiled Torque files

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