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There is a low and a high resolution version included: Cave Monster_H: 10870 triangles / 6047 vertices Cave Monster_L: 7078 triangles / 4007 vertices
There are 2 textures: Body - 2048*2048 Hair: - 1024*1024 plus an alpha channel for transparency, spec and normal map.
Cave Monster Character by Sebastian Barz
Animation Frames:
» Default,0,0 » Attack,1,21 » Death,22,63 » Idle_02,64,163
» Idle_01,164,224 » Run,225,235 » Eat_Play,236,250
» Idle_03,251,310 » Walk,311,340 » Hit_Right,341,348 » Hit_Left,349,356